AI Insights · Timothy · October 2023
Top 5 Co-op Games in South Africa Q3 2023
Discover the performance of the top 5 co-op games in South Africa for Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the co-op gaming landscape in South Africa saw dynamic shifts across the top 5 titles. Here’s a detailed look at how these games performed on a unified platform, based on data from Sensor Tower.
MONOPOLY GO! by Scopely, Inc. experienced notable growth in terms of revenue and user engagement. Weekly revenue surged from approximately $26.7K at the end of June to a peak of about $168.9K in mid-September, before settling at around $56.2K by the end of the quarter. Downloads peaked at 54.9K in mid-August, while active users rose steadily, reaching a high of 145K in early September before slightly declining to 128.8K by the end of September.
Roblox, published by Roblox Corporation, showed a consistent performance. Weekly revenue fluctuated around the $50K mark, peaking at approximately $97.9K at the end of June. Downloads remained stable, ranging between 14K and 22K weekly. Active users remained robust, with numbers hovering around 470K to 530K throughout the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue reach as high as $127.3K in early July, before stabilizing around the $30K mark towards the end of the quarter. Downloads fluctuated between 5.8K and 9.2K, while active users remained relatively steady, averaging around 35K weekly.
PUBG MOBILE, published by Tencent Mobile International Limited, experienced significant fluctuations. Weekly revenue saw a dramatic increase, peaking at approximately $179.3K by the end of September. Downloads were more stable, ranging from 5K to 11K weekly. Active users remained high, averaging around 450K weekly.
Evony by TOP GAMES INC. showed a modest performance with weekly revenue peaking at about $30.4K at the end of June, and then stabilizing around $25K towards the end of the quarter. Downloads saw a declining trend, dropping from around 12.1K in late June to approximately 4.1K by the end of September. Active users experienced a gradual decline, starting from around 30.1K in late June to about 17.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.